D-BOX Technologies Inc.
D-BOX Technologies Inc. (DBO.TO) Stock Overview
Explore D-BOX Technologies Inc.’s financial performance, market position, analyst ratings, and future outlook.
Key Financials
Key Financials
Market Cap
62.1M
P/E Ratio
16.02
EPS (TTM)
$0.02
ROE
0.27%
DBO.TO Stock Analysis & Investment Overview
Our comprehensive AI-powered analysis of D-BOX Technologies Inc. (DBO.TO) provides investors with deep insights into the stock's performance, growth potential, and market positioning. With a Meyka AI Score of B+, this stock demonstrates moderate investment characteristics based on our advanced machine learning models.
The current technical analysis reveals key indicators including an RSI of 53.91, suggesting the stock is in a neutral condition. Our forecasting models predict significant price movements, with a 12-month target of $0.36.
Key financial metrics showcase the company's fundamental strength, including a P/E ratio of 16.02 and a market capitalization of 62.1M. These metrics, combined with our AI analysis, provide a comprehensive view for both institutional and retail investors.
Technical Indicators
Company Profile
D-BOX Technologies Inc. designs, manufactures, and commercializes motion systems intended for the entertainment and simulation, and training markets worldwide. The company produces haptic effects programmed for visual content, which are sent to a haptic system integrated within a platform, a seat, or various other products. It sells or leases D-BOX hardware, including haptic seats, haptic controllers, and electronic interfaces or servers, as well as haptic bases that are integrated into recliners or seats; licenses D-BOX Haptic Code in commercial theatres and entertainment centers equipped with the D-BOX haptic systems to play content encoded by D-BOX; and sells actuators to resellers, integrators, and equipment or seating manufacturers. The company also provides video game peripherals, such as video gaming chairs, video game controllers, and sim racing peripherals and accessories; virtual reality systems; and seating furniture. In addition, it offers products for automobile, defense, flight, heavy equipment, wellness, and virtual reality industries; and location-based entertainment, theme parks, arcades, museums, planetariums, and commercial theaters. The company was founded in 1998 and is headquartered in Longueuil, Canada.
Sebastien Mailhot
96
2172 Rue de la Province, Longueuil, QC
2009